"In this series we will UV map complete character, that include head, teeth, tongue, gums, eyes, and complete body. It is required of you to know very basics of Wings 3D working space, tools and operations, like:
Loop select is "L"
navigating with camera with "ALT" key (Maya camera mode)
setting up material zones is basically selecting faces and applying color to it
opening the menu is with "Right Mouse Button".
We will use more than one technique to unwrap the character and end up with minimal distortion.