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Forum: D|S Reality Tips, Techniques, & Recipes

The place to share your favorite tips, techniques, and recipes for D|S Reality

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  1.   Sticky Threads  

  2. Sticky Thread Sticky: Reality 3 Tips

    I'm going to post here some "pearls of wisdom" that might be helpful to obtain what you want with Reality and possibly speed things up. - Speed...

    Started by pret-a-3d, 04-12-2013 12:03 AM
    add, closed, confusing, great, helpful, home, ice, image, insane, lights, place, polygon, poser, post, pretty, render, sets, situation, slow, things, tip, tips, turn, works, wrong
    • Replies: 10
    • Views: 2,539
    02-28-2014 06:46 AM Go to last post

  3.   Normal Threads  

  1. Review:

    I found the website a couple of weeks ago, when I was looking for more IBLs and I thought that I would post a quick review...

    Started by sigstan, 04-12-2014 06:05 AM
    • Replies: 6
    • Views: 132
    04-15-2014 08:13 AM Go to last post
  2. Quick Guide to Reality Eyes

    I think most of us have had the "Zombie Eyes" experience at some point, when rendering human figures using Reality and Luxrender. Using a...

    Started by sigstan, 02-08-2014 04:52 PM
    2 Pages
    1 2
    • Replies: 24
    • Views: 1,048
    04-12-2014 08:13 PM Go to last post
  3. Reality Hair

    A hairy problem When using Reality/LuxRender it seems that not all products are suitable for a conversion to a physical based render like...

    Started by sigstan, 01-13-2014 12:12 AM
    4 Pages
    1 2 3 ... 4
    • Replies: 62
    • Views: 2,351
    04-12-2014 06:16 PM Go to last post
  4. Different Skies

    So, it's dead easy to get a good solid sunlight effect in Reality, for which I am immensely grateful. But how about those nighttime scenes? Or gray...

    Started by cenobite451, 10-03-2013 05:30 AM
    care, days, dead, easy, effect, good, gray, ime, immensely, ips, light, night, nighttime, reality, ricks, scenes, share, skies, solid, sunlight, tech, techniques, time, tips, tricks
    • Replies: 5
    • Views: 226
    04-08-2014 07:42 AM Go to last post
  5. need some info on rendering animation

    hello all I've just tried my first animation rendering using Reality...I set up a 40 frame walk animation on the studio timeline and when asked...

    Started by 3dforme, 04-05-2014 08:26 PM
    animation, answer, asked, files, ground, idea, info, insight, long, max, number, place, process, read, rendering, renders, righ, sample, screen, set, sigh, size, stop, studio, walking
    • Replies: 3
    • Views: 63
    04-05-2014 08:46 PM Go to last post
  6. Questions about hybrid mode in Reality 2.5

    Hi all Maybe this was discussed before, but nonetheless I'm gonna ask it again. Is it true, that hybrid mode results will not equal with...

    Started by maxsmeagol, 03-30-2014 01:41 PM
    case, characters, hybrid, long, lost, lot, mea, memory, progress, props, quality, questions, reality 2.5, related, render, renders, set, slow, terms, test, things, time, true, worse
    • Replies: 9
    • Views: 93
    04-01-2014 03:41 AM Go to last post
  7. How to make car paint material in Reality 2.5?

    Hi all, I was wandering around and can't really find a material setting suitable for body car paint. The closest I get was, as glossy material,...

    Started by maxsmeagol, 03-30-2014 06:12 AM
    • Replies: 14
    • Views: 111
    03-30-2014 09:33 PM Go to last post
  8. Tips for faster render time?

    Hi guys. I've been AFK these past few weeks. Works got me tied up. Anyway I was curious if there was any tips on how to make the render run quicker....

    Started by kaindayo, 03-17-2014 01:27 PM
    150, advise, color, curious, drop, font, good, guys, high, make, max, mea, processor, ram, render, renders, size, slow, super, time, tips, tired, weeks, wha, works
    • Replies: 18
    • Views: 241
    03-30-2014 04:06 PM Go to last post
  9. A lighted smartphone screen

    I found a free smartphone prop online, placed a cube that I resized to the same width and heigh of the phone and very thin -placed it just behind the...

    Started by tomassosan, 01-22-2014 10:59 PM
    • Replies: 1
    • Views: 219
    03-30-2014 06:06 AM Go to last post
  10. How to make sure that a scene has fireflies, or just grains?

    Hi all, This might be a silly question for you guys, but I have doubts on my recent renders as they have the tendency to leave bright spots, even...

    Started by maxsmeagol, 03-28-2014 07:22 PM
    • Replies: 4
    • Views: 81
    03-29-2014 09:58 AM Go to last post
  11. IBL Sets Reality-ready

    This is another great gift by Callad. A set of pre-made IBL set from the files at Ready to use in Reality. IBL Daz-Ready Just unzip...

    Started by pret-a-3d, 02-16-2013 12:15 AM
    archive, chelsea, content, credit, daz, files, folder, forest, gift, great, html, image, read, ready, runtime, search, set, sets, snow, time, tropical, valley, walk, win, zip
    • Replies: 8
    • Views: 1,657
    03-08-2014 04:29 PM Go to last post
  12. Lighting for a nighttime scene

    I've played around with Reality a lot, and gotten to where I really like the lighting I use in scenes that are basically "photo studios" (plain...

    Started by asd000, 03-05-2014 06:34 AM
    add, art, avoid, characters, convert, creating, dark, lighting, lights, lot, low, mesh, night, objects, parts, photo, problem, render, scenes, start, tex, textures, time, tips, work
    • Replies: 8
    • Views: 211
    03-06-2014 11:19 AM Go to last post
  13. Sample materials thread

    I figured I'd try out some standard materials on basic primitives to see how all this works. Lighting in all cases is the same. A single mesh light...

    Started by sophie, 02-18-2014 10:21 AM
    • Replies: 19
    • Views: 313
    02-26-2014 08:13 AM Go to last post
  14. If your displacement maps aren't working in Lux 1.2, and lux 1.3... do this...

    I've been having troubles with displacement maps for years. It was failing even when I was following directions explicitely and clearly. Daz...

    Started by uhf, 11-29-2013 10:25 AM
    art, change, daz, daz studio, figure, files, finally, ice, ins, instructions, life, make, maps, mea, poser, process, questions, set, start, studio, surfaces, tex, thing, version, working
    • Replies: 1
    • Views: 252
    02-14-2014 07:41 PM Go to last post
  15. Best Settings for eyes?

    I've looked all over for some good setting, but I am unable to find some good tutorials on how people get really good eyes in Reality.... I've found...

    Started by revenger681, 05-01-2013 02:00 PM
    2 Pages
    1 2
    • Replies: 29
    • Views: 2,627
    02-07-2014 08:37 AM Go to last post
  16. Tips on how to improve the look of hair when using Reality and LuxRender.

    Whenever possible use hair textures that don't have backed-in highlights (yeah right, I know) Make the hair fairly high in glossiness but with a...

    Started by amethyst25, 09-24-2013 01:36 PM
    • Replies: 12
    • Views: 645
    02-02-2014 01:57 AM Go to last post
  17. block artefacts

    Hi all. I'm seeing some "blocky" artefacts on skin material where lights strikes almost parallel onto the surface. See attached image for an...

    Started by beeguy123, 01-25-2014 04:32 PM
    • Replies: 3
    • Views: 106
    01-26-2014 08:15 AM Go to last post
  18. Displacement Maps for V6 Tips

    I've had great success using AlFan's Displacement Maps for V6 and thought I'd pass on my formula. These tips are for DAZ Studio. Not sure what to do...

    Started by nathanomir, 01-14-2014 11:43 PM
    body, character, click, daz, daz studio, great, hips, make, maps, needed, poser, remove, render, series, set, skin, studio, tex, textures, thighs, thing, thought, time, tips, works
    • Replies: 0
    • Views: 207
    01-14-2014 11:43 PM Go to last post
  19. Reality Luxrender Specular vs Gloss Guide Edit - Oops, the image is too...

    Started by virgorival, 11-15-2013 01:25 AM
    • Replies: 3
    • Views: 456
    01-13-2014 02:36 AM Go to last post
  20. How to do a muzzle flash?

    While I have no problem adding muzzle flashes in "post-production" (PS) I'd like to make it more realistic by having the "flash" emit some spill...

    Started by banditcameraman, 03-13-2013 12:21 PM
    adding, barrel, conver, converting, end, flash, gun, hope, light, make, makes, point, post, primitive, problem, production, realistic, render, sense, shows, sphere, ted, visible, wanted, wha
    • Replies: 6
    • Views: 695
    11-28-2013 02:24 PM Go to last post
  21. Creating an underglow for a car.

    k maybe one of you guys can show me how to do this. I'm trying to create an underglow for a car, in the rain. But as you can see. I just want the...

    Started by kaindayo, 11-18-2013 07:46 AM
    • Replies: 3
    • Views: 213
    11-18-2013 02:40 PM Go to last post
  22. Copying and Pasting Reality Material Settings from One Scene to a Different Scene

    Is there an easy way in DAZ Studio/Reality 2.5 to copy a host of Reality material settings from one scene file to another? I have a sequence of...

    Started by mrwizard1024, 10-16-2013 12:56 AM
    • Replies: 9
    • Views: 482
    10-20-2013 03:36 PM Go to last post
  23. Crazy Bump - As mentioned in the Reality 2 Clinic

    During the Reality 2 clinic held on 09-14-13 Paolo mentioned the importance of using bump/normal maps. He showed how to create a bump map using...

    Started by amethyst25, 09-15-2013 08:50 PM
    bet, bump, cost, crazy, create, forge, hat, hope, information, interested, load, maps, men, normal, reality, set, settings, share, thought, tool, tutorial, understanding, url, video, watch
    • Replies: 1
    • Views: 433
    10-15-2013 08:44 AM Go to last post
  24. Help with DOF

    I understand the concept of DOF and how it is done in Daz Studio, but whenever I use it my renders come out looking blurry. For example, I tried...

    Started by dpm316, 10-12-2013 03:53 AM
    • Replies: 15
    • Views: 502
    10-14-2013 01:25 PM Go to last post
  25. Tears

    How does one create tears for someone crying in Reality for D|S? :confuseded: Apologies if this has been asked and answered :8

    Started by banditcameraman, 10-10-2013 08:35 AM
    answered, asked, bee, confuseded, create, crying, d|s, ear, ears, reality, tear, tears
    • Replies: 2
    • Views: 275
    10-10-2013 09:03 AM Go to last post
  26. Render as a statue

    What are the actual RGB values and type of material used for that setting?

    Started by ledante, 09-30-2013 10:23 PM
    actual, material, render, rgb, set, setting, statue, type, values, wha
    • Replies: 2
    • Views: 228
    10-03-2013 02:10 PM Go to last post
  27. How to make a material glow?

    Question, Where are the settings to make a material glow in Reality 2.5? Thanks.

    Started by frankmiller, 09-25-2013 11:00 AM
    glow, make, material, questio, question, reality, reality 2, reality 2.5, set, settings
    • Replies: 2
    • Views: 217
    09-25-2013 11:27 AM Go to last post
  28. Three point Lighting Tutorial by Jeremy Birn

    I have seen lots of questions on how to get better lighting. Paolo has mentioned Jeremy Birn and his book Digital Rendering and Lighting in the past....

    Started by amethyst25, 08-02-2013 09:16 AM
    age, archive, bet, biggest, book, camera, digital, hope, html, lighting, lights, lots, makes, making, math, men, mesh, point, problem, questions, rendering, spot, subject, tutorial, website
    • Replies: 3
    • Views: 511
    09-09-2013 01:08 PM Go to last post
  29. Learn how Reality works

    I've only been using Reality for a few months, but the best bit of advise I can share with someone wanting to learn how it works is to create a...

    Started by dpm316, 08-20-2013 01:56 AM
    advise, bit, check, coat, create, file, hope, learn, material, mea, mesh, open, page, read, render, set, sets, simple, surface, tex, text, understand, viewer, work, works
    • Replies: 0
    • Views: 358
    08-20-2013 01:56 AM Go to last post
  30. Dawn eye and skin settings

    This is my first test render with Dawn. I’m looking to start a discussion on skin and eye settings for Dawn. I found that her eyes don’t...

    Started by amethyst25, 08-14-2013 09:19 AM
    • Replies: 9
    • Views: 658
    08-17-2013 07:20 PM Go to last post

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