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		<title>Runtime DNA Inc. forum</title>
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		<description>Official Runtime DNA Forums</description>
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		<lastBuildDate>Thu, 23 May 2013 16:24:50 GMT</lastBuildDate>
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			<title>Runtime DNA Inc. forum</title>
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		<item>
			<title>White textures when rendering in separate process!</title>
			<link>http://forum.runtimedna.com/showthread.php?79049-White-textures-when-rendering-in-separate-process!&amp;goto=newpost</link>
			<pubDate>Thu, 23 May 2013 14:27:57 GMT</pubDate>
			<description>Hi, I have a problem with Poser 9 when using separate processes to render. 
 
Ok, I am no pro when it comes to poser (more of a tinker) but I have...</description>
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<div>Hi, I have a problem with Poser 9 when using separate processes to render.<br />
<br />
Ok, I am no pro when it comes to poser (more of a tinker) but I have been a user since P7. <br />
<br />
My problem is this, when I render a figure and some objects using separate processes I get white textures. Rendering with separate processes ticked off works fine but much slower.<br />
<br />
I have tried several figures and even a new basic figure with basic textures and it still renders white. I have tried lowering the number of threads, caching size ect.  Running out of ideas so would appreciate some help as its driving me mad now:P<br />
<br />
I'm expecting it to be a simple setting that iv missed.<br />
<br />
PC spec:  i7 3930k (6 cores) LGA2011<br />
              16GB ram quad channel 2400MHz<br />
              EVGA 560Ti graphics card<br />
              1 TB sata HD for runtime and caching<br />
              SSD for poser and OS<br />
              Win 7 64bit</div>

 
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			<category domain="http://forum.runtimedna.com/forumdisplay.php?272-Technical-Order-Support-Questions">Technical / Order Support Questions</category>
			<dc:creator>burnheart71</dc:creator>
			<guid isPermaLink="true">http://forum.runtimedna.com/showthread.php?79049-White-textures-when-rendering-in-separate-process!</guid>
		</item>
		<item>
			<title>Out of nowhere, Sassafras</title>
			<link>http://forum.runtimedna.com/showthread.php?79048-Out-of-nowhere-Sassafras&amp;goto=newpost</link>
			<pubDate>Thu, 23 May 2013 13:06:12 GMT</pubDate>
			<description>Out of nowhere...Sassafras! 
  
I will admit I did not expect this character.  Well, RedSpark did hint about something on the horizon, but I imagined...</description>
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<div>Out of nowhere...Sassafras!<br />
 <br />
I will admit I did not expect this character.  Well, RedSpark did hint about something on the horizon, but I imagined it might have been at most, an add-on for Peaches and Pickles.  Some time ago, I might have questioned the debut of a totally new figure with its own distinct proportions.  But with the release of Poser Pro 2014 and its "Fitting Room", that is no longer a detriment.<br />
 <br />
Okay, given that Beth Capsces has been intimately involved with Sassa's creation (rigging Albee's sculpt and supplying an initial set of poses), I gotta' ask, Beth, will you create and release a set of face and body morphs as you have done for so many figures?  I can imagine a masculine "Sasser" or a curvier, feminine "Saucy", "Sourpuss" older morphs and youthful kittens, and, of course, greedy "fat" cats.<br />
 <br />
I'm sure this figure will sell well.  Shoot, "Xaa" nabbed a copy even before I did and he's the type to carefully consider his purchases.  When he approves, you know you've done well!<br />
 <br />
Sincerely,<br />
 <br />
Bill</div>

 
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			<category domain="http://forum.runtimedna.com/forumdisplay.php?161-TOONS">TOONS</category>
			<dc:creator>redfern</dc:creator>
			<guid isPermaLink="true">http://forum.runtimedna.com/showthread.php?79048-Out-of-nowhere-Sassafras</guid>
		</item>
		<item>
			<title>Zip up a character</title>
			<link>http://forum.runtimedna.com/showthread.php?79045-Zip-up-a-character&amp;goto=newpost</link>
			<pubDate>Thu, 23 May 2013 12:24:26 GMT</pubDate>
			<description>I’m new to this forum and I’m not sure if this is the correct place to post this question, but does anyone know how or if there’s a Python Script...</description>
			<content:encoded><![CDATA[<!-- BEGIN TEMPLATE: postbit_external -->
<div>I’m new to this forum and I’m not sure if this is the correct place to post this question, but does anyone know how or if there’s a Python Script that can ZIP up a character complete with all linked items for sharing?</div>

 
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			<category domain="http://forum.runtimedna.com/forumdisplay.php?1-RUNTIME-DNA-CONTACT-FORUM">RUNTIME DNA CONTACT FORUM</category>
			<dc:creator>papaf2_323</dc:creator>
			<guid isPermaLink="true">http://forum.runtimedna.com/showthread.php?79045-Zip-up-a-character</guid>
		</item>
		<item>
			<title><![CDATA[Some figures don't work with subdivision surfaces]]></title>
			<link>http://forum.runtimedna.com/showthread.php?79043-Some-figures-don-t-work-with-subdivision-surfaces&amp;goto=newpost</link>
			<pubDate>Thu, 23 May 2013 09:49:16 GMT</pubDate>
			<description><![CDATA[It seems that the subdivision surfaces process is quite stringent regarding requirements for the mesh. I love BVH's Angela and Joshua and I thought...]]></description>
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<div>It seems that the subdivision surfaces process is quite stringent regarding requirements for the mesh. I love BVH's Angela and Joshua and I thought they would be prime candidates for use with the new Poser, since they are low-poly and have lots of morphs. However, I get an error message when try this with Angela and Joshua. The geometry is not compatible, and Poser suggests that one should check the model for duplicate polygons, non-manifold edges or redundant vertices. I have reported this to the creator and I really hope it will be fixed, but perhaps it is a good idea to list any other figures that have problems with subsurf.</div>

 
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			<category domain="http://forum.runtimedna.com/forumdisplay.php?332-The-Official-Poser-10-Poser-Pro-2014-Forum">The Official Poser 10 / Poser Pro 2014 Forum</category>
			<dc:creator>nanettetredoux</dc:creator>
			<guid isPermaLink="true">http://forum.runtimedna.com/showthread.php?79043-Some-figures-don-t-work-with-subdivision-surfaces</guid>
		</item>
		<item>
			<title>Anyone working with Rex and Roxie in ZBrush via GoZ yet?</title>
			<link>http://forum.runtimedna.com/showthread.php?79042-Anyone-working-with-Rex-and-Roxie-in-ZBrush-via-GoZ-yet&amp;goto=newpost</link>
			<pubDate>Thu, 23 May 2013 09:40:09 GMT</pubDate>
			<description><![CDATA[Just interested to know if anyone is tackling this yet, and if so, how it's going? 
 
I'd like to read about other people's experiences while I await...]]></description>
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<div>Just interested to know if anyone is tackling this yet, and if so, how it's going?<br />
<br />
I'd like to read about other people's experiences while I await the postman with my own copy of PP2014.<br />
<br />
Once that comes, I guess I'll start to post something about my own trial and error with this ;)<br />
<br />
I think Rex and Roxie are going to be just right for a project I have planned, to make me knuckle down and get busy learning ZBrush properly... kind of a 50th anniversary project...</div>

 
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			<category domain="http://forum.runtimedna.com/forumdisplay.php?332-The-Official-Poser-10-Poser-Pro-2014-Forum">The Official Poser 10 / Poser Pro 2014 Forum</category>
			<dc:creator>monkeycloud</dc:creator>
			<guid isPermaLink="true">http://forum.runtimedna.com/showthread.php?79042-Anyone-working-with-Rex-and-Roxie-in-ZBrush-via-GoZ-yet</guid>
		</item>
		<item>
			<title>Install Miki4,TylerGND and Sydney2 in PoserPro2014</title>
			<link>http://forum.runtimedna.com/showthread.php?79040-Install-Miki4-TylerGND-and-Sydney2-in-PoserPro2014&amp;goto=newpost</link>
			<pubDate>Thu, 23 May 2013 05:43:48 GMT</pubDate>
			<description><![CDATA[Hello, 
I've have a question about installing Miki4 and Sydney2 of SmithMicro. If I try to install, it's searching the Poser Directory (my Content is...]]></description>
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<div>Hello,<br />
I've have a question about installing Miki4 and Sydney2 of SmithMicro. If I try to install, it's searching the Poser Directory (my Content is all in the main Folder). If I change the path from e.g. PP2012 to PP2014 it's not working. The message is: Poser is not in the selceted path, but it is. :O<br />
Do somebody know what I can do?</div>

 
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			<category domain="http://forum.runtimedna.com/forumdisplay.php?332-The-Official-Poser-10-Poser-Pro-2014-Forum">The Official Poser 10 / Poser Pro 2014 Forum</category>
			<dc:creator>amigo968</dc:creator>
			<guid isPermaLink="true">http://forum.runtimedna.com/showthread.php?79040-Install-Miki4-TylerGND-and-Sydney2-in-PoserPro2014</guid>
		</item>
		<item>
			<title>Next Steps for Poser?</title>
			<link>http://forum.runtimedna.com/showthread.php?79039-Next-Steps-for-Poser&amp;goto=newpost</link>
			<pubDate>Thu, 23 May 2013 05:37:19 GMT</pubDate>
			<description><![CDATA[I've already mentioned this in another thread, but I feel it's important to get discussion going on just this: new things that Poser can implement. ...]]></description>
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<div>I've already mentioned this in another thread, but I feel it's important to get discussion going on just this: new things that Poser can implement.  Specifically, we have seen a move towards a model-independant stance, where you can use the model you want with the clothes you want.  This is a very important step, as this is one chain that is keeping a lot of people from moving to legacy figures (Gen 4) to newer ones.  But it's not the only chain.  Let's look at a couple more:<br />
<br />
<b>Textures</b><br />
<br />
Like the clothes, I have a LOT of textures for Gen4 figures, and I still can't justify giving all of those up.  There are a lot of characters that I really like in my library, and just dropping them isn't something I can do in good conscience.  I spent too much on them.  If we had a way to convert textures easily from one figure to another, that would be one more chain gone.  Perhaps even a library of 'quick' translates be built for a dozen or so figures, so people can get into it quickly.<br />
<br />
<b>Morphs</b><br />
<br />
This is the next biggest chain.  While some of the morphs are just 'fixes' to make V4 bend the way we would like, there are still a LOT of morphs for other things.  For goodness sakes, there are entire series of morphs to make egyptian cat/bird/dog headed style people.  There's the millions of elves and star trek races.  There are more morphs out there, than there are people to use them.  This one would be a little more difficult than textures, but imagine what we could do if we could take the morphs from one character and move them to another.  Obviously, some morphs are useless (like the slight tweaks to face where someone basically sculpts the look they want into a morph) but others would still be the kind of thing we could all use.  Some may require some severe post tweaking (getting a cat head to translate from V4 to say My Michelle would probably make poor Michelle look pretty strange at first) but if there could be a quick way to 'translate' those (the 'tweak' settings copied without the original morph, to save from copyright violation) then we could even have people in the community donating time to do that for everyone.<br />
<br />
What else would everyone like to see to remove dependancy on individual figures and make Poser THE product to use?</div>

 
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			<category domain="http://forum.runtimedna.com/forumdisplay.php?332-The-Official-Poser-10-Poser-Pro-2014-Forum">The Official Poser 10 / Poser Pro 2014 Forum</category>
			<dc:creator>nephanor_of_fraal</dc:creator>
			<guid isPermaLink="true">http://forum.runtimedna.com/showthread.php?79039-Next-Steps-for-Poser</guid>
		</item>
		<item>
			<title>Lagging Issue ?</title>
			<link>http://forum.runtimedna.com/showthread.php?79037-Lagging-Issue&amp;goto=newpost</link>
			<pubDate>Thu, 23 May 2013 05:12:35 GMT</pubDate>
			<description><![CDATA[Not sure if I can run PP2014 ! .. I have 8gb ram .. and it seems when I try a basic scene [ one figure and background ] I suffer computer lagging .....]]></description>
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<div>Not sure if I can run PP2014 ! .. I have 8gb ram .. and it seems when I try a basic scene [ one figure and background ] I suffer computer lagging .. never had this issue with 2012 .. but the thought of this not running is more than disappointing ! .. please can someone help or advise me on this subject !<br />
<br />
Thank you for any time and consideration on this !</div>

 
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			<category domain="http://forum.runtimedna.com/forumdisplay.php?332-The-Official-Poser-10-Poser-Pro-2014-Forum">The Official Poser 10 / Poser Pro 2014 Forum</category>
			<dc:creator>amaltheia</dc:creator>
			<guid isPermaLink="true">http://forum.runtimedna.com/showthread.php?79037-Lagging-Issue</guid>
		</item>
		<item>
			<title>Work Light in Poser 2014</title>
			<link>http://forum.runtimedna.com/showthread.php?79036-Work-Light-in-Poser-2014&amp;goto=newpost</link>
			<pubDate>Thu, 23 May 2013 04:14:57 GMT</pubDate>
			<description><![CDATA[So in poser 2012 I had a worklight that was visible in the preview but did not render.  Either I've gotten dumb or the setting for that has moved... ...]]></description>
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<div>So in poser 2012 I had a worklight that was visible in the preview but did not render.  Either I've gotten dumb or the setting for that has moved...  <br />
thoughts?</div>

 
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			<category domain="http://forum.runtimedna.com/forumdisplay.php?332-The-Official-Poser-10-Poser-Pro-2014-Forum">The Official Poser 10 / Poser Pro 2014 Forum</category>
			<dc:creator>kittybrown</dc:creator>
			<guid isPermaLink="true">http://forum.runtimedna.com/showthread.php?79036-Work-Light-in-Poser-2014</guid>
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		<item>
			<title>Settings for D3D Render FF Script for Poser 2014?</title>
			<link>http://forum.runtimedna.com/showthread.php?79034-Settings-for-D3D-Render-FF-Script-for-Poser-2014&amp;goto=newpost</link>
			<pubDate>Thu, 23 May 2013 03:04:39 GMT</pubDate>
			<description><![CDATA[Hey, 
  
Does anyone know where I could get some basic, medium, and high quality settings for D3D's Render FF Script, for Poser 2014?  Isn't the...]]></description>
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<div>Hey,<br />
 <br />
Does anyone know where I could get some basic, medium, and high quality settings for D3D's Render FF Script, for Poser 2014?  Isn't the setup for that script slightly different than for Poser 2012?  Someone showed me the usefulness of that script, and now I don't like to render without it.  :)<br />
 <br />
Any help would be appreciated.  Links, whatever...I'll take anything.  I'm experimenting on my own, but I'd like to know what the recommended settings are.<br />
 <br />
Thank you!<br />
 <br />
Jan</div>

 
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			<category domain="http://forum.runtimedna.com/forumdisplay.php?332-The-Official-Poser-10-Poser-Pro-2014-Forum">The Official Poser 10 / Poser Pro 2014 Forum</category>
			<dc:creator>jan19</dc:creator>
			<guid isPermaLink="true">http://forum.runtimedna.com/showthread.php?79034-Settings-for-D3D-Render-FF-Script-for-Poser-2014</guid>
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			<title>exclude from ambient occlusion (in 2012 and 2014)</title>
			<link>http://forum.runtimedna.com/showthread.php?79033-exclude-from-ambient-occlusion-(in-2012-and-2014)&amp;goto=newpost</link>
			<pubDate>Thu, 23 May 2013 02:41:11 GMT</pubDate>
			<description>hey guys.I have a scene with some props(decals) that are not meant to cast shadows, in poser7 I can just uncheck cast shadows and all is good. but in...</description>
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<div>hey guys.I have a scene with some props(decals) that are not meant to cast shadows, in poser7 I can just uncheck cast shadows and all is good. but in poser 2012 and 2014 unchecking this doesn't achieve the same thing,I'm still getting ambient occlusion being cast by the decals.<br />
<br />
<br />
I can uncheck visible in raytracing but then these decals wont show in reflections<br />
<br />
<br />
 <br />
<br />
<br />
so does anyone know how to have a decal that casts no AO and shadows,yet still shows up in reflections?<br />
<br />
<br />
 I think Poser probably just needs an 'exclude from AO calculations' checkbox<br />
or more specifically:<br />
<br />
Send AO<br />
Receive AO<br />
<br />
because I'd still like the decals to receive AO,just don't want them to send it<br />
<br />
<br />
<br />
attached image shows a poser2014 render v's a poser 7 render,the white paint lines on the road are the decals,the road has AO in the material<br />
<br />
<br />
thanks<br />
<br />
<br />
Stefan</div>


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			<category domain="http://forum.runtimedna.com/forumdisplay.php?92-THE-NODE-CULT">THE NODE CULT</category>
			<dc:creator>stefanm</dc:creator>
			<guid isPermaLink="true">http://forum.runtimedna.com/showthread.php?79033-exclude-from-ambient-occlusion-(in-2012-and-2014)</guid>
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			<title><![CDATA[Cantina Creative Gives Iron Man 3 a "Heads Up" with MAXON CINEMA 4D]]></title>
			<link>http://forum.runtimedna.com/showthread.php?79032-Cantina-Creative-Gives-Iron-Man-3-a-quot-Heads-Up-quot-with-MAXON-CINEMA-4D&amp;goto=newpost</link>
			<pubDate>Thu, 23 May 2013 01:56:07 GMT</pubDate>
			<description><![CDATA[*3D Software Solution Animates CG Graphical Displays That Guide        Iron Man's Vision*        
 
NEWBURY PARK, CA -- (May 22, 2013) -- MAXON,     ...]]></description>
			<content:encoded><![CDATA[<!-- BEGIN TEMPLATE: postbit_external -->
<div><i><b>3D Software Solution Animates CG Graphical Displays That Guide        Iron Man's Vision</b></i>       <br />
<br />
NEWBURY PARK, CA -- (May 22, 2013) -- MAXON,         leading developer of professional 3D modeling, painting,  animation and        rendering solutions, today announced that Cantina Creative, the design and visual effects studio located in Culver        City, Calif., relied on its popular CINEMA 4D  software to generate more than one hundred 2D and 3D visual         effects shots that appear throughout the blockbuster Disney/Marvel         Studios superhero sequel, Iron Man 3.<br />
<br />
<a href="http://forum.runtimedna.com/content.php?312-Cantina-Creative-Gives-Iron-Man-3-a-Heads-Up-with-MAXON-CINEMA-4D" target="_blank"><font color="DarkRed"><b>Read More...</b></font></a></div>

 
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			<category domain="http://forum.runtimedna.com/forumdisplay.php?157-NEWS">NEWS</category>
			<dc:creator>RuntimeDNA</dc:creator>
			<guid isPermaLink="true">http://forum.runtimedna.com/showthread.php?79032-Cantina-Creative-Gives-Iron-Man-3-a-quot-Heads-Up-quot-with-MAXON-CINEMA-4D</guid>
		</item>
		<item>
			<title><![CDATA[Cantina Creative Gives Iron Man 3 a "Heads Up" with MAXON CINEMA 4D]]></title>
			<link>http://forum.runtimedna.com/showthread.php?79031-Cantina-Creative-Gives-Iron-Man-3-a-Heads-Up-with-MAXON-CINEMA-4D&amp;goto=newpost</link>
			<pubDate>Thu, 23 May 2013 01:49:11 GMT</pubDate>
			<description>You can view the page at http://forum.runtimedna.com/content.php?312-Cantina-Creative-Gives-Iron-Man-3-a-Heads-Up-with-MAXON-CINEMA-4D</description>
			<content:encoded><![CDATA[<!-- BEGIN TEMPLATE: postbit_external -->
<div>You can view the page at <a href="http://forum.runtimedna.com/content.php?312-Cantina-Creative-Gives-Iron-Man-3-a-Heads-Up-with-MAXON-CINEMA-4D" target="_blank">http://forum.runtimedna.com/content....AXON-CINEMA-4D</a></div>

 
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			<category domain="http://forum.runtimedna.com/forumdisplay.php?215-vBCms-Comments">vBCms Comments</category>
			<dc:creator>RuntimeDNA</dc:creator>
			<guid isPermaLink="true">http://forum.runtimedna.com/showthread.php?79031-Cantina-Creative-Gives-Iron-Man-3-a-Heads-Up-with-MAXON-CINEMA-4D</guid>
		</item>
		<item>
			<title>Dark Royalty - The Court of Regina Mortis</title>
			<link>http://forum.runtimedna.com/showthread.php?79030-Dark-Royalty-The-Court-of-Regina-Mortis&amp;goto=newpost</link>
			<pubDate>Thu, 23 May 2013 01:46:41 GMT</pubDate>
			<description>Image: http://www.runtimedna.com/newsletter/2013_05_22/ad3.jpg  (http://www.runtimedna.com/newsletter/2013_05_22/index2.html)</description>
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<div><div align="center"><a href="http://www.runtimedna.com/newsletter/2013_05_22/index2.html" target="_blank"><img src="http://www.runtimedna.com/newsletter/2013_05_22/ad3.jpg" border="0" alt="" /></a> </div></div>

 
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			<category domain="http://forum.runtimedna.com/forumdisplay.php?178-NEWSLETTER-ARCHIVE">NEWSLETTER ARCHIVE</category>
			<dc:creator>Admin-Traveler</dc:creator>
			<guid isPermaLink="true">http://forum.runtimedna.com/showthread.php?79030-Dark-Royalty-The-Court-of-Regina-Mortis</guid>
		</item>
		<item>
			<title>Very Slow Morphing tool?</title>
			<link>http://forum.runtimedna.com/showthread.php?79027-Very-Slow-Morphing-tool&amp;goto=newpost</link>
			<pubDate>Thu, 23 May 2013 00:30:00 GMT</pubDate>
			<description>I got PP2014 as I thought the problem with the slow morphing tool was fixed. I reported this to SmithMicro last year and after many mails the...</description>
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<div>I got PP2014 as I thought the problem with the slow morphing tool was fixed. I reported this to SmithMicro last year and after many mails the supporter sent it to the devs. So I thought it would be fixed by now. <br />
<br />
Everything worked fine until SM upgraded the python in PoserPro 2012. So I had a very fast Morphing tool in PoserPro 2012 SR2.0. Every versions since has been very slow for me. Maybe it's just me and my PC that are having these problems? Those I have asked says they don't have a problem with morphing slowdowns in PP2014. I simply don't understand this.<br />
<br />
So I would like some help from you guys to confirm if there is a serious slowdown problem or if it's just me as this have been driving me crazy for months now.<br />
<br />
Ok, here is the test:  <a href="http://www.diguni.com/speedtest.zip" target="_blank">http://www.diguni.com/speedtest.zip</a><br />
It has a OBJ file and a video. The video shows how fast I can do it in PP2012 SR2. If there's no slowdown I'm sure you can do it faster in PP2014 as I made a mistake in the video.<br />
<br />
Import the OBJ file. It looks like an egg. Duplicate it so you have two. Set the morphing tool to the same settings as in the video. Then start pulling on egg number 1, then shift to egg number 2 and start pulling and then back to number 1 just like I do in the video, until you have 10 spikes or cones on both eggs. <br />
<br />
Let me know what times you get.<br />
<br />
Thanks.</div>

 
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			<category domain="http://forum.runtimedna.com/forumdisplay.php?332-The-Official-Poser-10-Poser-Pro-2014-Forum">The Official Poser 10 / Poser Pro 2014 Forum</category>
			<dc:creator>bean1234</dc:creator>
			<guid isPermaLink="true">http://forum.runtimedna.com/showthread.php?79027-Very-Slow-Morphing-tool</guid>
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			<title><![CDATA[Library missing "Always on Top" Checkbox]]></title>
			<link>http://forum.runtimedna.com/showthread.php?79025-Library-missing-quot-Always-on-Top-quot-Checkbox&amp;goto=newpost</link>
			<pubDate>Thu, 23 May 2013 00:04:40 GMT</pubDate>
			<description><![CDATA[I have always "unchecked" this default because I keep a large window for my library. Maybe this setting is somewhere else now?]]></description>
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<div>I have always &quot;unchecked&quot; this default because I keep a large window for my library. Maybe this setting is somewhere else now?</div>

 
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			<category domain="http://forum.runtimedna.com/forumdisplay.php?332-The-Official-Poser-10-Poser-Pro-2014-Forum">The Official Poser 10 / Poser Pro 2014 Forum</category>
			<dc:creator>toulouse2k</dc:creator>
			<guid isPermaLink="true">http://forum.runtimedna.com/showthread.php?79025-Library-missing-quot-Always-on-Top-quot-Checkbox</guid>
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			<title>Small request about required items</title>
			<link>http://forum.runtimedna.com/showthread.php?79023-Small-request-about-required-items&amp;goto=newpost</link>
			<pubDate>Wed, 22 May 2013 22:16:26 GMT</pubDate>
			<description>Some of the things here have required products, which is fine. But would it be possible to link the names of those required products back to their...</description>
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<div>Some of the things here have required products, which is fine. But would it be possible to link the names of those required products back to their respective store pages?</div>

 
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			<category domain="http://forum.runtimedna.com/forumdisplay.php?1-RUNTIME-DNA-CONTACT-FORUM">RUNTIME DNA CONTACT FORUM</category>
			<dc:creator>seanmartin</dc:creator>
			<guid isPermaLink="true">http://forum.runtimedna.com/showthread.php?79023-Small-request-about-required-items</guid>
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		<item>
			<title><![CDATA[The "Import Runtimes 2014" script - does it what I think it does?]]></title>
			<link>http://forum.runtimedna.com/showthread.php?79020-The-quot-Import-Runtimes-2014-quot-script-does-it-what-I-think-it-does&amp;goto=newpost</link>
			<pubDate>Wed, 22 May 2013 21:15:31 GMT</pubDate>
			<description><![CDATA[I mean: Before I hit the button (like I usually do) I thought I should ask. 
 
I found the script in the "Partners" section in the scripts menue and...]]></description>
			<content:encoded><![CDATA[<!-- BEGIN TEMPLATE: postbit_external -->
<div>I mean: Before I hit the button (like I usually do) I thought I should ask.<br />
<br />
I found the script in the &quot;Partners&quot; section in the scripts menue and as I always have my runtime directly in Poser (Booooh! How old fashioned I am!) I thought that this script may do the tedious work for me and provide me from any problems with overwriting things that are native to the new version. <br />
<br />
Did anyone test it so far?</div>

 
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			<category domain="http://forum.runtimedna.com/forumdisplay.php?332-The-Official-Poser-10-Poser-Pro-2014-Forum">The Official Poser 10 / Poser Pro 2014 Forum</category>
			<dc:creator>saintfox</dc:creator>
			<guid isPermaLink="true">http://forum.runtimedna.com/showthread.php?79020-The-quot-Import-Runtimes-2014-quot-script-does-it-what-I-think-it-does</guid>
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		<item>
			<title><![CDATA[It's a Devilish Real Deal Wednesday! Wicked Savings!]]></title>
			<link>http://forum.runtimedna.com/showthread.php?79017-It-s-a-Devilish-Real-Deal-Wednesday!-Wicked-Savings!&amp;goto=newpost</link>
			<pubDate>Wed, 22 May 2013 20:44:52 GMT</pubDate>
			<description>Image: http://www.runtimedna.com/newsletter/2013_05_22/ad.jpg  (http://www.runtimedna.com/newsletter/2013_05_22/index.html)</description>
			<content:encoded><![CDATA[<!-- BEGIN TEMPLATE: postbit_external -->
<div><div align="center"><a href="http://www.runtimedna.com/newsletter/2013_05_22/index.html" target="_blank"><img src="http://www.runtimedna.com/newsletter/2013_05_22/ad.jpg" border="0" alt="" /></a> </div></div>

 
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			<category domain="http://forum.runtimedna.com/forumdisplay.php?178-NEWSLETTER-ARCHIVE">NEWSLETTER ARCHIVE</category>
			<dc:creator>Admin-Traveler</dc:creator>
			<guid isPermaLink="true">http://forum.runtimedna.com/showthread.php?79017-It-s-a-Devilish-Real-Deal-Wednesday!-Wicked-Savings!</guid>
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		<item>
			<title>Poser 10...what now?</title>
			<link>http://forum.runtimedna.com/showthread.php?79010-Poser-10...what-now&amp;goto=newpost</link>
			<pubDate>Wed, 22 May 2013 19:56:08 GMT</pubDate>
			<description>Simple question: Will Reality 3 and LuxRender work with Poser 10?</description>
			<content:encoded><![CDATA[<!-- BEGIN TEMPLATE: postbit_external -->
<div>Simple question: Will Reality 3 and LuxRender work with Poser 10?</div>

 
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			<category domain="http://forum.runtimedna.com/forumdisplay.php?302-The-Official-Reality-for-Poser-Forum">The Official Reality for Poser Forum</category>
			<dc:creator>veritas2210</dc:creator>
			<guid isPermaLink="true">http://forum.runtimedna.com/showthread.php?79010-Poser-10...what-now</guid>
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		<item>
			<title>how to render a movie?</title>
			<link>http://forum.runtimedna.com/showthread.php?79008-how-to-render-a-movie&amp;goto=newpost</link>
			<pubDate>Wed, 22 May 2013 17:57:17 GMT</pubDate>
			<description>hello 
i dont know where i poet the cuestion,becos i use poser 10 pro. 
 
i can load a person say v4, 
than i can ceth her to move around,so far so...</description>
			<content:encoded><![CDATA[<!-- BEGIN TEMPLATE: postbit_external -->
<div>hello<br />
i dont know where i poet the cuestion,becos i use poser 10 pro.<br />
<br />
i can load a person say v4,<br />
than i can ceth her to move around,so far so cood,<br />
buth now the problem,,how do i render this,becos in the short movie/video se is not renderd?<br />
and i can not vind ennything how toe render the movie/video in the help section of poser.<br />
<br />
hope you unthersand what i mean.</div>

 
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			<category domain="http://forum.runtimedna.com/forumdisplay.php?263-The-Official-Poser-9-Poser-Pro-2012-Forum">The Official Poser 9 / Poser Pro 2012 Forum</category>
			<dc:creator>dol</dc:creator>
			<guid isPermaLink="true">http://forum.runtimedna.com/showthread.php?79008-how-to-render-a-movie</guid>
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		<item>
			<title>POSERPRO2014\POSER10 Index List of All Bugs/Errors/ and Crashes.</title>
			<link>http://forum.runtimedna.com/showthread.php?79003-POSERPRO2014\POSER10-Index-List-of-All-Bugs-Errors-and-Crashes.&amp;goto=newpost</link>
			<pubDate>Wed, 22 May 2013 14:53:44 GMT</pubDate>
			<description>I first want to say that It is not my intention to start a complaint thread. (Its counter-productive) I would like everyones help who sees this to...</description>
			<content:encoded><![CDATA[<!-- BEGIN TEMPLATE: postbit_external -->
<div>I first want to say that It is not my intention to start a complaint thread. (Its counter-productive) I would like everyones help who sees this to compile a huge thread, more specifically an index of ALL reports on Errors,Bugs,Crashes and other issues related ONLY to PoserPro2014 and Poser10. This would also include Plug-Ins and Scripts that are going crazy and causing tremendous headaches and frustration. My goal is only to get these issues addressed so the vendors and the software engineers,programmers,etc can get get this resolved as quickly as possible. (ONCE AGAIN I DONT WANT THIS TURNING INTO A VIOLIN SECTION) So please lets work together as a community and lets get this software up and running so it can be at the top. here is an example of how we should structure the BUGZ INDEX<br />
<br />
POSERPRO2014/POSER10 BUGZ:<br />
SCRIPTS:&gt;(NAME OF SCRIPT AND DESCRIPTION OF ERROR MESSAGE AND OR CRASHES)<br />
POSERPRO2014/POSER10 RENDER ISSUES:<br />
POSERPRO2014/POSER10 RENDER ISSUES W/ FIGURE BUGZ&gt; (EXAMPLE V4 MORPH ERRORS WEIGHTMAP ERRORS</div>

 
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			<category domain="http://forum.runtimedna.com/forumdisplay.php?332-The-Official-Poser-10-Poser-Pro-2014-Forum">The Official Poser 10 / Poser Pro 2014 Forum</category>
			<dc:creator>jinxt13</dc:creator>
			<guid isPermaLink="true">http://forum.runtimedna.com/showthread.php?79003-POSERPRO2014\POSER10-Index-List-of-All-Bugs-Errors-and-Crashes.</guid>
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		<item>
			<title>Customise UI Colors?</title>
			<link>http://forum.runtimedna.com/showthread.php?79002-Customise-UI-Colors&amp;goto=newpost</link>
			<pubDate>Wed, 22 May 2013 14:35:06 GMT</pubDate>
			<description><![CDATA[How do I customize the UI colors? 
The Render progress bar is now a dark grey, I'd like to make it stand out more.   
The Selected tools are...]]></description>
			<content:encoded><![CDATA[<!-- BEGIN TEMPLATE: postbit_external -->
<div>How do I customize the UI colors?<br />
The Render progress bar is now a dark grey, I'd like to make it stand out more.  <br />
The Selected tools are highlighted in a egg yolk yellow.  I'd rather pick a diff color.<br />
Clearly these are minor annoyances, but I'd like to tune things to my own style.</div>

 
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			<category domain="http://forum.runtimedna.com/forumdisplay.php?332-The-Official-Poser-10-Poser-Pro-2014-Forum">The Official Poser 10 / Poser Pro 2014 Forum</category>
			<dc:creator>c567591</dc:creator>
			<guid isPermaLink="true">http://forum.runtimedna.com/showthread.php?79002-Customise-UI-Colors</guid>
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		<item>
			<title>Alyson2 Casual, does not load properly</title>
			<link>http://forum.runtimedna.com/showthread.php?79000-Alyson2-Casual-does-not-load-properly&amp;goto=newpost</link>
			<pubDate>Wed, 22 May 2013 14:14:13 GMT</pubDate>
			<description><![CDATA[Hi 
 
When I tried to load Alyson2 Casual, but I need to find the files manually, in most cases I think they forgot the "casual" name. 
 
Is it only...]]></description>
			<content:encoded><![CDATA[<!-- BEGIN TEMPLATE: postbit_external -->
<div>Hi<br />
<br />
When I tried to load Alyson2 Casual, but I need to find the files manually, in most cases I think they forgot the &quot;casual&quot; name.<br />
<br />
Is it only me?</div>

 
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			<category domain="http://forum.runtimedna.com/forumdisplay.php?332-The-Official-Poser-10-Poser-Pro-2014-Forum">The Official Poser 10 / Poser Pro 2014 Forum</category>
			<dc:creator>dangerousmoves</dc:creator>
			<guid isPermaLink="true">http://forum.runtimedna.com/showthread.php?79000-Alyson2-Casual-does-not-load-properly</guid>
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		<item>
			<title>Roxie Faceroom issue</title>
			<link>http://forum.runtimedna.com/showthread.php?78999-Roxie-Faceroom-issue&amp;goto=newpost</link>
			<pubDate>Wed, 22 May 2013 14:04:57 GMT</pubDate>
			<description><![CDATA[The issue is, that the default Roxie-Faceroom Head doesn't match the default Roxie-Figure head. To know what I mean, open the Faceroom with Roxie...]]></description>
			<content:encoded><![CDATA[<!-- BEGIN TEMPLATE: postbit_external -->
<div>The issue is, that the default Roxie-Faceroom Head doesn't match the default Roxie-Figure head. To know what I mean, open the Faceroom with Roxie selected and use the &quot;spawn morph&quot; command without altering anything. I expect to have a morph dial in the parameter pallette but without any change, after all I didn't applied any faceshape. BUT there IS a change. Roxie's head shape and Roxie's Faceroom headshape are completly different. ... not good :(</div>

 
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			<category domain="http://forum.runtimedna.com/forumdisplay.php?332-The-Official-Poser-10-Poser-Pro-2014-Forum">The Official Poser 10 / Poser Pro 2014 Forum</category>
			<dc:creator>masterstroke</dc:creator>
			<guid isPermaLink="true">http://forum.runtimedna.com/showthread.php?78999-Roxie-Faceroom-issue</guid>
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