• MAXON to Exhibit CINEMA 4D and BodyPaint 3D at Game Developers Conference 2013

      Seamless Connectivity Between Company’s 3D Content Creation Solutions and
      Leading Game Development Platforms – Unity 3D and the Unreal Engine – On Display

      MAXON , the industry-leading developer of 3D motion
      graphics, visual effects, painting, and rendering software applications,
      will be exhibiting its award winning 3D content creation solutions -- CINEMA
      4D and BodyPaint
      at the 2013 Game
      Developers Conference (GDC), March 27-29, 2013 at
      the Moscone Convention Center in San Francisco.

      Game developers and artists eager to learn how they can easily incorporate
      3D models, animation and environments into their game development pipeline,
      are invited to stop by the MAXON booth (#2033, South Hall) for demos
      highlighting the seamless connectivity between CINEMA 4D and BodyPaint with
      many of today’s leading game development platforms including Unity
      3Dand the Unreal
      Engine .

      Attendees to the MAXON booth at GDC will also learn how MAXON BodyPaint 3D
      easily integrates into current Photoshop, Maya, Softimage and/or 3ds Max
      workflows to easily create custom 3D textures for current and next-gen
      games as well as gain powerful tips and practical techniques, especially
      for handling complex data, that will prove invaluable in real-world game
      studio pipelines. Recent hit game titles that have leveraged CINEMA 4D and
      BodyPaint 3D include *Halo 4, Empress of the Deep 3, *and* Call of
      Duty:Black Opps II.*

      MAXON software solutions are revered by game developers and 3D artists for
      their spectacular image quality and an intuitive, easy-to-use interface
      that puts professional results within reach of artists at all levels of CGI

      Willie Stevenson, president of Silverback
      has been using CINEMA 4D for several years on a number of game projects
      including the just-released *Empress of the Deep 3* casual game series for
      PC, Mac, IOS, ANDROID. “CINEMA 4D is our sole 3D software solution and is a
      proven toolset which we’ve used successfully in conjunction with our
      proprietary game building platform, SILVERBUILD, within the framework of
      the Unity Engine,” Stevenson said. “We’re using CINEMA 4D in real-time and
      the new sculpting tools in R14 not only provide us with technical
      advantages but incredible creative flexibility to generate complex game

      For the recently released hit video game, *Halo 4*, The Sequence
      the Vancouver, BC-based creative studio, partnered with the Halo franchise
      team at 343 Industries,
      and relied on CINEMA 4D to build, texture, animate and render scenes that
      produced over twenty minutes of original animated content in the game,
      including eight “Terminal” animations – hidden content within the game that
      players can access providing detailed backstory about the characters and
      the new Halo world.

      "Creating our main characters in CINEMA 4D was an advantage as we could
      reuse them for an entire scene without having an artist paint a new
      character for every scene, while the seamless integration of the CINEMA 4D
      Mograph toolset with Adobe After Effects allowed us to achieve a painterly
      look for all the 3D renders and create complex and dynamic animations
      without having to spend countless hours coding,” Ian Kirby, Sequence Group
      Director, said.

      About MAXON BodyPaint 3D
      MAXON's BodyPaint 3D is the ultimate tool for creating high-end textures
      and enables artists to quickly paint highly detailed textures directly onto
      3D objects. BodyPaint 3D also includes a comprehensive set of sculpting
      tools and is packed with a huge array of popular image editing tools.
      Compared to 2D painting, perhaps the most exciting feature BodyPaint 3D
      offers is projection painting.

      About MAXON CINEMA 4D
      CINEMA 4D is an integrated 3D modeling, animation and rendering package. It
      delivers superior image quality and stability, handles millions of
      polygons, offers unlimited objects, lights, materials and animation tracks.
      Known for its incredible render speed, CINEMA 4D is easy to learn and
      seamlessly cross-platform on Macintosh and Windows.

      For additional information and guidance on working with MAXON software, GDC
      attendees are encouraged to visit Cineversity ,
      a CINEMA 4D online training and education resource dedicated to helping
      creative professionals, educators and students maximize their potential.
      The site features nearly 2,000 tutorials on some of the industry’s most
      advanced 3D graphics and visual effects techniques as well as resources, a
      knowledge base, forums and instructional tips on MAXON software for users
      from beginner to award-winning artist.

      MAXON will be exhibiting at the Game Developers Conference in Booth # 2033
      South Hall

      Moscone Convention Center
      747 Howard St., between 3rd & 4th St.
      San Francisco, CA 94103

      GDC Expo : March 27-29, 2013

      Exhibit Hall Hours:
      Wed., March 27: 10:00am-6:00pm

      Thur., March 28: 10:00am-6:00pm

      Fri., March 29: 10:00am-3:00pm

      To schedule an appointment with a MAXON executive at GDC, please contact
      Vicky Gray-Clark, Ambient Public Relations, 408-318-1980,
      vicky@ambientpr.com, or feel free to stop by booth #2033 during exhibit
      hall hours.

      About MAXON
      Headquartered in Friedrichsdorf, Germany, MAXON Computer is a developer of
      professional 3D modeling, painting, animation and rendering solutions. Its
      award-winning CINEMA 4D and BodyPaint 3D software products have been used
      extensively to help create everything from stunning visual effects in top
      feature films, TV shows and commercials, cutting-edge game cinematics for
      AAA games, as well for medical illustration, architectural and industrial
      design applications. MAXON has offices in Germany, USA, United Kingdom,
      France, Japan and Singapore. MAXON products are available directly from the
      web site and its worldwide distribution channel. Specially priced learning
      editions of the company’s software solutions are also made available to
      individual students and educational institutions.

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